Mark Rosewater has said that the greatest threat to the future of Magic design is complexity creep. In order to maintain interest among players that grok the game already, the design team must continuously produce new and interesting interactions. This[…]↓ Read the rest of this entry…
Posts Tagged Psychographics
2 results.
In order to understand how to design games that your players will enjoy, you have to understand what your players are looking for in a game. To do this, you will need some kind of understanding of player psychographics. You’ve[…]↓ Read the rest of this entry…