Reflections and Resolutions, Part 2 – The Road Ahead
Occasionally, I have to “go back to my roots” and remember why I created this blog. Not long after the Sandy Hook shooting, I went back and re-read my first blog entry. I would encourage you to read it as well; it’s fairly relevant to what we are seeing in the news today.
One of my fears when creating this blog was that I would be preaching to the choir. I want this blog to serve as a long term message to both gamers and non-gamers about the value of games.
I think one of the problems with keeping on the “serious face” all of the time is that it makes the maintenance of this blog a chore. As I suggested in my last post, I don’t want to continue doing something that I don’t enjoy. I want this site to matter as much as I think games matters, but I also want to get delight in my work. In order to gel these two things together, I am making some changes to the way I run this site and my time in the coming year.
Now, I wrote in my last post that I was planning to take a crack at new year resolutions. I haven’t been big on new year resolutions, but I thought I would give it a shot this year. I’ve decided to post them here, and track their progression until the end of the year. I figured doing it this way would give me a constant reminder of the goals that I set. So here goes.
In 2013, I will do the following:
1) Design one game in GameMaker.
2) Complete 12 pieces of 3D digital art for the art shows.
3) Complete 12 pieces of brush-pen art for the art shows.
4) Complete one (and only one) blog entry per week, and place more emphasis on the importance of games in society.
I feel like I should have more on this list, and I suppose that is a good indicator that it’s just enough. If I am successful at completing this list, I’ll be a little more bold in the future.