On the recommendation of a friend at Con on the Cob, I picked up a copy of Voodoo Vince for the Original XBox.  Unfortunately, no software compatibility patch was made for the Xbox 360, so I had to find one of the old machines.  During a recent trip, one of my brothers had one of the old machines, so we were able to give it a try.

On its face, the premise of the game seems fascinating.  You play Vince, a voodoo doll who is trying to save his witch-doctor mother.  Being a voodoo doll, Vince has the power to hurt his enemies by hurting himself.  I’m excited about giving it a try; I’ll let you know how it goes.

The resemblance of today’s picture to the Stuffy Doll reminds me of one other thing with mentioning: I’m officially back into Magic.  It’s been a long time since I played the game, and the great designer search pulled me back in.  Somehow, deep down, I think that was the ulterior motive of the design team.  Yeah, they want a designer, but they also want something to get gamers talking.