Brutal Legend
I hate to say this, but I’ve finally given up on Brutal Legend. I simply don’t have the desire to finish the game. It’s not that I didn’t want to like it. This was the number one game that I[…]↓ Read the rest of this entry…
I hate to say this, but I’ve finally given up on Brutal Legend. I simply don’t have the desire to finish the game. It’s not that I didn’t want to like it. This was the number one game that I[…]↓ Read the rest of this entry…
Last February, I received the following message: Hi, Today I watched this review from our game NyxQuest: http://www.youtube.com/watch?v=W7ljSOYqtz8 …and wanted to say “thank you!”. I’m glad you enjoyed our game. We spent a lot of *love* into that project. Keep[…]↓ Read the rest of this entry…
I’m ramping up for a summer of conventions, and I hope to get some interviews in with artists and game designers. In previous years, I was able to meet such amazing artists as Andy Hopp, Charles Urbach, and Larry Elmore.[…]↓ Read the rest of this entry…
“Daddy, come look at the game I just made!” As I entered my 5-year-old son’s room, I saw the following: “It’s called “Kickle Colorful.” Apparently, the little yellow block is Kickle Colorful, and the Mega-blocks form the island that Kickle[…]↓ Read the rest of this entry…
Just as each generation of free-thinking scientists, artists, authors, and philosophers must pass the baton of innovation to the next generation, so too must they receive the baton of crotchetiness from geezers past. One would think that, in the information[…]↓ Read the rest of this entry…
I just finished Warhammer 40,000: Squad Command for the PSP. While I loved the game, I was reminded of The Oregon Trail toward the end of the single player campaign. Of course, the graphics, sound, and gameplay were head, shoulders,[…]↓ Read the rest of this entry…