This is an entry for the A to Z Challenge (see the sidebar for more information).  These are just some of my initial impressions on the Steam, GOG, and other online games throughout the month.  It is not as much of a review as it is a summary of my feelings on the game.

Today’s game puts you in control of ragdoll kung fu masters. The rag-doll physics of the game is similar to that of GIRP, except in this game you control the limbs and head by dragging them around the screen.  I researched the game a little more after playing it, and found that the maker decided to make the game after he and a few friends made cheap kung fu film.

One of the things that I appreciated about this game was the campiness of the introduction.  The videos have that Shaw Brother/Golden Harvest film feel to them, while the game itself has more of a Wu-Tang Clan vibe.  I knew right away that the game was going to be interesting when my first training partner’s name was “Fat Bong.”

The controls of Rag Doll Kung Fu are chaotic and mushy, as one would expect a rag doll game to be.  Just like the hits from the bird in GIRP, the hits from other characters can be really frustrating.

Still, While the game-play of Rag Doll Kung Fu wasn’t my cup of tea, I found the the humor and storyline to be enough to keep my interest.  I recommend it.