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Pain vs Pleasure: The Importance of Context in Sound

Posted by Douglas Bushong on July 11, 2011

Pain vs Pleasure: The Importance of Context in Sound

Introduction Team Fortress 2 is a first person shooting game that places you on a team – red or blue – with a predetermined goal. There are multiple character types, each with their own capabilities and personalities. The play mode that I enjoy the most is called “payload.” In this mode, the blue team as […]