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Origins Game Fair – The Long Drive Home

Posted by Douglas Bushong on June 30, 2011

Origins Game Fair – The Long Drive Home

Origins was a relatively good show.  I received a few individual commission requests (hopefully they follow up soon), and I generally had a good time. I had a lot of time to reflect on the drive home, and I learned a few lessons along the way: Get your prints and clearbags before the show.  Buying […]

Origins Game Fair – My First Booth

Posted by Douglas Bushong on June 27, 2011

Origins Game Fair – My First Booth

I presented my work in the Origins Game Fair art show this year.  I had a single panel last year for the few pieces I was presenting, and I felt I had enough to warrant a full booth this year. I made a lot of changes since last year.  First of all, I have a […]

Instructional Design Job Description

Posted by Douglas Bushong on June 23, 2011

Instructional Design Job Description

For my most recent EdTech 503 assignment, I was asked to develop a job description for a fictitious instructional designer position. Here are my thoughts on what this position should include, given a context similar to my own (private company, frequently changing goals). Following the description, I have included my own reflections on the nature […]

Player Psychographics, Part 2: Psychographic Creep

Posted by Douglas Bushong on June 20, 2011

Player Psychographics, Part 2: Psychographic Creep

Mark Rosewater has said that the greatest threat to the future of Magic design is complexity creep.  In order to maintain interest among players that grok the game already, the design team must continuously produce new and interesting interactions.  This often demands more complex cards.  If they do not tread lightly, however, essential new players […]

Player Psychographics, Part 1: What is a Psychographic?

Posted by Douglas Bushong on June 16, 2011

Player Psychographics, Part 1: What is a Psychographic?

In order to understand how to design games that your players will enjoy, you have to understand what your players are looking for in a  game.  To do this, you will need some kind of understanding of player psychographics. You’ve probably heard the term “demographic.”  A demographic is a characteristic of the population based on […]

Ear Cleaning

Posted by Douglas Bushong on June 13, 2011

Ear Cleaning

This was the first assignment for my Pedagogy of Sound class this semester.  It is an ear cleaning (taking time to concentrate on the sounds around you) and a review of a video by Julian Treasure. Enjoy! Ear Cleaning This is an activity that I actually do on a regular basis, and one that I […]