The development of Age of Heroes is coming along nicely; I’ve worked our a lot of problems with the design, though I’m still working trying to work out any un-fun cards. The biggest problem is always in creating a new experience from game to game.
I’ve run into an artistic snag, though. It’s not that I can’t find art; I’m making the lion’s share of it, and it gives me good themes to build on for my own artwork.
No, my problem is that I’m considering a different approach to the artwork. After making a “toony” styled comic for my Edutainment class, I started thinking more and more about how this art style could be used in the game. I have a LOT of cartoony models, and I’m seriously considering using a general cartoony theme for an upcoming set.
Of course, this does create one problem: how does one make kid-friendly, cartoony pictures of a vorpal sword and still show what the sword does? I could always keep the current set as-is, and then build a kid-friendly set (with more tame weapons) in the future. The problem is that this may either eat into the brand OR send a mixed message. I’m still working it out.
What do you think?