On the recommendation of a friend at Con on the Cob, I picked up a copy of Voodoo Vince for the Original XBox. Unfortunately, no software compatibility patch was made for the Xbox 360, so I had to find one of the old machines. During a recent trip, one of my brothers had one of the old machines, so we were able to give it a try.
On its face, the premise of the game seems fascinating. You play Vince, a voodoo doll who is trying to save his witch-doctor mother. Being a voodoo doll, Vince has the power to hurt his enemies by hurting himself. I’m excited about giving it a try; I’ll let you know how it goes.
The resemblance of today’s picture to the Stuffy Doll reminds me of one other thing with mentioning: I’m officially back into Magic. It’s been a long time since I played the game, and the great designer search pulled me back in. Somehow, deep down, I think that was the ulterior motive of the design team. Yeah, they want a designer, but they also want something to get gamers talking.